Shot Breakdown:
TW-01 Arashi (2021):
Modelled, rigged and animated in Blender.
Textured in Substance 3D Painter.
Implemented in Unreal Engine 5.
LMG FPS Rig (2021):
Modelled, rigged and animated in Blender.
Textured in Substance Painter
Lulu the Cthulu (2019):
Modelled, rigged and animated in 3DS Max.
The Monster of Shatter Keep (2020-2021):
Sculpted, modelled, rigged and animated in Blender.
Textured in Substance 3D Painter.
Implemented in Unity.
Made for Shatter Keep, Available now on Steam.
Game by Freethrow.
Music used:
“Raging Streets” by SefChol.
“The Hunt” by Matt Grainger.